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  1. #1
    New Coder
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    Feb 2015
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    I want to make some animations for my website and get back into web animation a bit

    I have some experience with classic flash animation from more than 10 years ago, today I have a program called Sothink Quicker that is similar to flash and it makes swf animation as well as html5, but it's html5 animations seem to generate huge html files of multi megabytes so probably I could only use it for swf (which it works well for).

    But I was wondering what sort of animation system is going to be the future standard and most supported by browsers out of swf, html5 and svg?

    Which one should I most look at learning and using for the future?

    I know xhtml and css as well as very limited php so I could learn to code animation if it was no more complicated than these, but probably it would be so what would be a good tool/software to use and a standard to use these days? Or should I stick with swf?
    Last edited by Vectorian; Feb 27th, 2015 at 03:23 PM.

  2. #2
    Master Coder sunfighter's Avatar
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    Jan 2011
    West Des Moines, Iowa
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    Using the <canvas> tags and CSS animations may just help in cutting down the overhead on file size. Just google 'animations MDN', the page is full of pages to wander through.
    Evolution - The non-random survival of random variants.
    Physics is actually atoms trying to understand themselves.

  3. #3
    Senior Coder deathshadow's Avatar
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    Feb 2016
    Keene, NH
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    This hinges on what you mean by "animations". If you mean simple fade-in fade-out or slide-in transitions between states the user interacts with, that's well and good and is typically CSS' job now. BUT, if you mean things like massive full-screen animated backgrounds or such, welll....

    As a rule of thumb, "animations for websites" if used in a presentational manner are more of an annoyance than helpful to the end user. This is a good chunk of why you don't see a lot of "real websites" pulling those stunts, and if you do see it they are typically for brick and mortar companies for whom a web presence is an afterthought so they let their print or TV advertising teams delude themselves into thinking they are designers.

    It's a waste of bandwidth, absolutely disastrous for accessibility, and in general just not worth the time or effort if you actually care about NOT pissing off visitors to your page. This is why flash on the web is dead, and whilst the technologies that replace it -- such as CANVAS -- are fine and dandy for the creation of games, they really have no business being used as an integral part of a normal website's template.

    Look around, how often do you see that stuff anymore on any actual content driven website? The artsy fartsy animated stuff went the way of the dodo for multiple reasons. The fools who still do it only get away with it because the suits above them making decisions don't know any better.
    “There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies and the other way is to make it so complicated that there are no obvious deficiencies.” – C.A.R. Hoare, The 1980 ACM Turing Award Lecture


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