View Full Version : FPS (or other) Engines & Editors

05-01-2006, 08:39 PM
Long story behind the question, but what PC game engine do you think has the best sense of measurement with an editor? I mean like when models are supposed to be 6ft tall or whatever, and it sometime it seems like a 10 ft. tall wall is really 8, or 15ft instead. I havent done any map editing in a while and I am looking to get back into it, but I don't know which engine editor I should start learning!