View Full Version : new to "charging for designing"

07-27-2005, 03:02 AM
well i made this website for my firends band:

and now ive been approched by another band to do the same. theres no way im doing this for free ever again (kinda a lot of work), so i need some adive

things I did for ^ that site
-complete site deisgn
-integrated all of the content they gave me (from a word document)
-installed fusion news, a poll, a messageboard a image gallery
-a small flash intro
-and installed a contact form/form for booking a show (i know thats not hard, but it was my first time lol)

im not trying to show off or anything (those things obviously arnet that big of a deal for you guys) but im wondering how much would you people normally charge for those installations and the designing process because of the level of design (good or bad)? Any input would be awsome seein as ive never really charged any money for design anything before.

thanks guys

07-27-2005, 03:28 AM
i say you take a per hour fee! For what i see you do, i say you charge them atleast 35/hour. :thumbsup:

07-27-2005, 03:35 AM
haha, theres no way i could charge per hour. Im completely anal about every little detail so the bill would end up being like 35 billion dollars

07-27-2005, 08:35 PM
Charge by the page then. You are a good designer, if you had people knocking down your door for sites you could command a very respectable fee. But you don't, so as it is, you should be charging the client as much as he/she/they is willing and able to pay. As this is a (presumably not famous) band, it might be too little for you to bother with - but you'll have to judge that during your dealings with them.

07-27-2005, 09:33 PM
I think per page or per site is best however "*** per small - medium site" can e misleading, depending on the clients requirements.

07-28-2005, 10:34 AM
I would charge for the time you put into it, not how much work is done at the end. But you need to be fair, too. Here's what I do:

1. Give them my price per hour
2. Estimate the time needed to do the job
3. Get client approval for budget
4. Stay within that budget once the project is started

I use a neat program for Mac called iBiz that helps track my time on a job, and if I start to go over budget I just eat the difference.