View Full Version : Implementing graphics into C++

11-17-2008, 08:52 AM
I was just wondering if anybody could pass on their experiences with either Directx, x11 or Opengl. I am interested in learning one of the three but i am not sure which is the best way to go, and which is the easiest to learn and best documented so if anybody could help it would be appreciated.

11-17-2008, 10:52 PM
Take a liook at WXWidgets