View Full Version : Flash Design Best Practice Question

10-08-2007, 04:25 AM

Something I have been wondering for some time now. I believe it needs a poll for me to make a decision. When making a site that is mostly flash would you:

The big load bar. Load everything you want to display while the end user waits. This will result in making multiple html pages with flash movies on them.

Load multiple small flash movies inline with html where they all have their own tiny load bars, but the end user will be able to view the faster loading movies while the slower media rich movies are still loading.

The movie loader movie. Make a flash movie the height and width of your entire flash area with hardly anything in it and use actionscript to load many tiny movies that have their own tiny load bars possibly dynamically.

For now I have been using option #2 because my sites are mostly xhtml/php with juicy flash bits integrated with the layout, but as I learn more about actionscript and ajax I may want to try option #3 for a mostly flash site like a site I have admired for years (2advanced.com).

I have always wondered one thing about 2advanced though. Do you think they load a bunch of external swf files or just one huge swf that loads many movie clips each having preloaders. I think they use external swf files. First, because it is easier imo to make the preloader scene. Second, because they can assign different developers to different sections and such.

10-08-2007, 11:25 PM
just wondering, how do you make a poll? Iv posted replies + threads, but iv never seen anything about a poll . . . :confused:

10-09-2007, 02:08 PM
It was at the very bottom of the new thread options.

10-09-2007, 03:56 PM
2advanced loads one big movie. TBH I wouldn't use flash for a whole site. Maybe for some of it. The 2advanced site can be done in mostly HTML/CSS. After doing that you would end up with about 6 small flash clips.

10-09-2007, 10:20 PM
One could resort to Flex applications for fullscreen apps.

03-01-2010, 07:12 AM
1,One big SWF per page,
when u r designing a game ,the client is just a flash.
a whole flash make better and fluent user experience

we divided the program into many piece of swfs,
they are called components,
a compoent are downloaded when it is needed
we have a machnisam to check which component to be downloaded
and whether a component is downloaded

but other sorts of site may use option 2:Small movie clips where needed
in this case ,they treat flashes as small widget
because the client do not need the specific flash all the time