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Old 08-03-2006, 03:56 PM   PM User | #1
Varient
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Could someone PLEASE help me with this, should be real easy to answer

I'm sorry if this has been answered before, I looked around at previous posts and didn't see it anywhere. I'm curious if anyone knows of a Flash tutorial explains how to make a image based menu/fader that has buttons to navigate each image and when you click an image it's a link to somewhere on a website. An example of what i'm talking about can be found here:

http://www.gamespot.com (The thing with the Go Now! button on it)
http://www.nvidia.com/page/home.html ( The thing with 1 2 3 on it )
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Old 08-31-2006, 09:17 PM   PM User | #2
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nothing in flash seems to be easy
try www.flashkit.com for all things flash
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Old 09-07-2006, 02:15 PM   PM User | #3
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Quote:
Originally Posted by Varient View Post
I'm sorry if this has been answered before, I looked around at previous posts and didn't see it anywhere. I'm curious if anyone knows of a Flash tutorial explains how to make a image based menu/fader that has buttons to navigate each image and when you click an image it's a link to somewhere on a website. An example of what i'm talking about can be found here:

http://www.gamespot.com (The thing with the Go Now! button on it)
http://www.nvidia.com/page/home.html ( The thing with 1 2 3 on it )
I'll tell you the much easier way to do this:

Open a new flash document
Click the timeline and press F6 4 times (or however many images you have)
you should now have a number of empty keyframe on the top
in each keyframe, press F9 to open up the actions layer and type:

stop();

then, on the stage, put the image you want, then right click on each image and press "convert to symbol", choose "button" and press OK

now you should have 4 buttons on 4 different keyframes
single-click each of the buttons and press F9 to open up the actions layer
type in the following code:

on(release){
getURL("http://www.yourlink.com", "_blank");
}

obviously replace the bold with the website you wish to link to.
now you have 4 working buttons on 4 different keyframes

now add a rectangle with some text on top saying "next", right click - convert to symbol - button - ok
click the button - F9 to open up the actions layer and type the following:

on(release){
this.nextFrame();
}

now add another rectangle with some text on top saying "previous", right click - convert to symbol - button - ok
click the button - F9 to open up the actions layer and type the following:

on(release){
this.prevFrame();
}

that should work fine
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Old 09-08-2006, 09:26 AM   PM User | #4
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just use sothink glanda or swish max for it.
a drag and drop for flash, at least thats what most of my friends use.
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Old 09-13-2006, 09:48 PM   PM User | #5
Varient
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Ok tribalmaniac, your instructions worked brilliantly. So I was wondering if I could trouble you for some other questions.

I got everything working and I was wondering how I could make the different frames switch to the next frame every like 10 seconds automatically. Also, I'd like to know how to maybe spice up the transition between the frames a bit. Nothing too fancy is needed, a simple fade in/out would work. Oh and when it gets to the last frame i'd like it to be able to go back to the first frame instead of just stopping. Thanks in advance to anyone who helps me out with this.
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Old 09-21-2006, 10:38 AM   PM User | #6
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Quote:
Originally Posted by Varient View Post
Ok tribalmaniac, your instructions worked brilliantly. So I was wondering if I could trouble you for some other questions.

I got everything working and I was wondering how I could make the different frames switch to the next frame every like 10 seconds automatically. Also, I'd like to know how to maybe spice up the transition between the frames a bit. Nothing too fancy is needed, a simple fade in/out would work. Oh and when it gets to the last frame i'd like it to be able to go back to the first frame instead of just stopping. Thanks in advance to anyone who helps me out with this.
the easy way would be just to just keep creating tweens
make sure your image is a button, on the first frame, right click and press "create motion tween", then select the picture and open the properties panel and set the alpha to 0%, then on frame 10 press F6 and create another keyframe, this time put the image to 100% leave this for about 40 frames then do the same steps as above but backwards, so the picture is at 0%, create a new layer and have your new image fade in as your old image is fading out, continue this pattern until you have what you want
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