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Old 07-22-2012, 07:08 PM   PM User | #1
smokn
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Trying to write a script to push a box using mouse pointer in Javascript

I'm in a beginner in Javascript, and trying to write a script that allows the user to push a box left and right using mouse pointer.
I managed to work it out when the pointer touches the left side of the box, but i'm facing two problems here :
  • When the pointer gets inside the box, the box jumps to the new coordinate. I want the box to stay in it's position when the pointer gets inside the box.
  • I really can't figure it out when the mouse touches the right side of the box. I want the box to get pushed left. I've made a box.offsetRight property to help me out but just can't use it efficiently.

Here's a picture to demonstrate what i mean :


The "X" mark is where the pointer is. And heading toward the right side of the box. How to push the box to the left ?
Here's what i've tried to do (it didn't work of course) :

index.html
Code:
<html>
                <head>
                        <title>Chase the box</title>
                        <style>
                                body {
                                }
                                .css-box{
                                        position: absolute ;
                                        top:20px;
                                        width : 100px;
                                        height : 100px;
                                        background-color : blue;
                                }
                                .css-textbox{
                                        margin-top: 500px;
                                }
                        </style>
                </head>
                <body>
                        <div id="box" class="css-box"></div>
                        <div class="css-textbox">                 
                                <p>All : <input id="allTextbox" type="text"></input></p>
                                <p>Left : <input id="leftTextbox" type="text"></input></p>
                                <p>Right : <input id="rightTextbox" type="text"></input></p>
                                <p>e.pageX(Left) : <input id="pageXTextbox" type="text"></input></p>
                                <p>e.pageX(Right) : <input id="pageXRightTextbox" type="text"></input></p>
                        </div>
                        <script type="text/javascript" src="script.js"></script>
                </body>
        </html>
script.js

Code:
var box = document.getElementById("box");
var allTextbox = document.getElementById("allTextbox");
var leftTextbox = document.getElementById("leftTextbox");
var rightTextbox = document.getElementById("rightTextbox");
var pageXTextbox = document.getElementById("pageXTextbox");
var PageXRightTextbox = document.getElementById("pageXRightTextbox");

Object.prototype.offsetRight = null;

var pushBox = function(e){
  
        var pageXRight = window.innerWidth - e.pageX;
        box.offsetRight = window.innerWidth - (box.offsetWidth + box.offsetLeft);
        if (e.pageX >= box.offsetLeft){
                box.style.left = e.pageX + "px";
        } else if(pageXRight >= box.offsetRight){
                box.style.right = pageXRight  + "px";
        }
        allTextbox.value = window.innerWidth;
        leftTextbox.value = box.offsetLeft;
        rightTextbox.value = box.offsetRight;
        pageXTextbox.value = e.pageX;
        pageXRightTextbox.value = pageXRight;
};
box.addEventListener("mousemove" , pushBox);
I hope to find an answer using Javascript not Jquery.
Thanks.
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Old 07-22-2012, 09:40 PM   PM User | #2
AndrewGSW
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You need to wait until the page has loaded before setting all your element-variables.

Code:
// HTML
<body onload="init()">

// script.js
var box, allTextbox; // etc.
Object.prototype.offsetRight = null;

var pushBox = function (e) { /* etc. */ }

function init() {
    box = document.getElementById("box"); // etc.

    box.addEventListener("mousemove" , pushBox);
}
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