Hello,
I've been working on Gamemaker 8.0 Lite and am trying to find out how to mask the password for my computer application, using GML (from the derivative language, C). This is the code so far:
Code:
aa = show_menu('Source',-1)
if aa = 0
{
dfg = get_string("Type in the password.","")
if dfg = "jubjub"
{
show_message ("Access allowed.")
}
else
{
sound_play(access_denied)
show_message ("Password is incorrect. Access denied.")
}
}
When I type the password, the actual letters show, and not something like the stars- *. So is there a code that can mask "jubjub"? I've been trying something like:

Also note that this script is activated on the "left pressed" object function if you need to know. Below is what the problem looks like in my application: