Hello everyone,im new to programming and have been learning a little bit of JavaScript.Im mostly learning it for a program called unity 3d,Its a game engine.And well,im stuck and can't figure this part out.i was wondering if anyone could help me.
the script is to make the character move forward and shoot.but the character jumps instead of moving forward. any advice?
Code:
var speed = 3.0;
var rotateSpeed = 3.0;
var bullitPrefab:Transform;
function Update ()
{
var controller : CharacterController = GetComponent(CharacterController);
// Rotate around y - axis
transform.Rotate(0, Input.GetAxis ("Horizontal") * rotateSpeed, 0);
// Move Forward / backward
var forward = transform.TransformDirection(Vector3.forward);
var curSpeed = speed * Input.GetAxis ("Vertical");
controller.SimpleMove(forward * curSpeed);
if(Input.GetButtonDown("Jump"))
{
var bullit = Instantiate(bullitPrefab, GameObject.Find("spawnPoint").transform.position,
Quaternion.identity);
}
}
@script RequireComponent(CharacterController);