Hello, i am having to study Java at the moment, i am actually a digital artist but i have to take a java course aswell to get some programming knowledge. I have been given an assignment to do which consists of 10 tasks. I have completed tasks 1-6 and 8-10. I am having trouble however with the 7th. I understand what i have to do i just cant seem to get it to work.
The program is the beginnings of a connect 4 game and i have code so that when i click in the grid i have created it will return a number (1,2 or 3) to say which mouse button was used to click. At the moment, any click will place a red counter in any of the squares, but i want to make it so that a yellow circle will be placed when a right click is made. My code is below, any help will be greatly appreciated, thanks.
Code:
import java.awt.*;
import java.awt.geom.*;
import javax.swing.*;
import java.awt.event.MouseListener;
import java.awt.event.MouseEvent;
import java.awt.event.*;
class GridPanel extends JPanel implements MouseListener
{
public void mouseReleased(MouseEvent event)
{
System.out.println("Mouse Released");
}
public void mousePressed(MouseEvent event)
{
System.out.println("Mouse Pressed");
}
public void mouseClicked(MouseEvent event)
{
int x = event.getX();
int y = event.getY();
int w = getWidth();
int h = getHeight();
int click = event.getClickCount();
col_index = x*numCols/w;
row_index = y*numRows/h;
System.out.println("the x position is " + x);
System.out.println("the y position is " + y);
System.out.println("Column clicked" + col_index);
System.out.println("Row Clicked" + row_index);
System.out.println("The button clicked was " + event.getButton());
System.out.println("Amount of times button was clicked: " + event.getClickCount());
System.out.println("Shift or Control key hold, True or False: " + event.isControlDown());
repaint();
}
public void mouseEntered(MouseEvent event)
{
System.out.println("Mouse Entered");
}
public void mouseExited(MouseEvent event)
{
System.out.println("Mouse Exited");
}
int numCols;
int numRows;
int col_index=0;
int row_index=0;
public GridPanel(int nc, int nr)
{
numCols = nc;
numRows = nr;
addMouseListener(this);
}
Rectangle getRect(int thisCol, int thisRow)
{
// if input is out of range, return "null"
if(thisCol <0 || thisRow < 0)
return null;
if(thisCol>=numCols || thisRow>=numRows)
return null;
// otherwise, make and return the Rectangle
int w = getWidth()/numCols;
int h = getHeight()/numRows;
int x = thisCol*w;
int y = thisRow*h;
Rectangle myRect = new Rectangle(x,y,w,h);
return myRect;
}
public void paint(Graphics g)
{
g.setColor(Color.gray);
g.fillRect(0,0,getWidth(), getHeight());
g.setColor(Color.black);
Graphics2D g2 = (Graphics2D)g;
// we'll use Graphics2D for it's "draw" method -
// neater than the Graphics "drawRect" suppled
// (which you could also use)
for (int i = 0;i<numCols;i++)
{
for(int j = 0;j<numRows;j++)
{
Rectangle r = getRect(i,j);
g2.draw(r);
}
if (col_index>-1)
{
Rectangle r = getRect(col_index, row_index);
g.setColor(Color.red);
g.fillOval(r.x,r.y,r.width, r.height);
g.setColor(Color.black);
g.drawOval(r.x,r.y,r.width, r.height);
}
}
}
// copied from the W2MouseEvents for convenience
// (so we can run the program from GridPanel class too!)
public static void main(String[] args)
{
W2MouseEvents w = new W2MouseEvents();
w.setVisible(true);
}
}