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The gaming industry will amongst the first to embrace the change. It has no other choice if you look at the hardware for the next gen consoles.
And there is plenty of potential for parallelism in games. The graphics pipeline can (and has been seens the advent of GPUs) be performed in parallel, but there is also AI, physics, sound, streaming in data (no more loading times between levels), networking, etc. that can all be performed each in it's different thread.
shmoove
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