Code:
<audio id="player" autoplay loop>
<source src="assets/birds.mp3" type="audio/mpeg">
<source src="assets/birds.ogg" type="audio/ogg">
<source src="assets/birds.wav" type="audio/wav">
Your browser does not support the audio element.
</audio>
The player I'm using is just a basic HTML5 audio element. As for sound1.currentTime, no it doesn't seem to produce a value above 0 unless I misunderstand your question. I'm not sure why this is happening though, as I've used the value before with no problems.