Has anyone here ever used the Open Asset Import library (Assimp) in order to import 3D models into XCode?
I've having a very difficult time figuring out how to build the library and then link it with my existing XCode project.
The website for Assimp says to use the program CMake and offers this graphic as an instruction: ( http://assimp.sourceforge.net/lib_html/cmake_build.html
but it's vague (at least to me) and can't get it to work right.
So if you've downloaded Assimp, if you would be able to give me a clear step-by-step set of instructions of exactly what it is I need to do, that would really be doing me a *huge* favor.