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11-14-2012, 01:03 AM   PM User | #16
sonny
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Quote:
 Originally Posted by Fou-Lu Yes, I'm aware of what you want to do. What I'm saying is with 8 teams you cannot play a total of 40 games without partial repetition. So my question is still how to deal with which combinations are chosen for repetition. So I can only write combinations which apply to 7 games per team; that is one team plays every other team once and only once (28 games). If you played 56 total games (repetition allowed), then you could do it evenly with the 8, but not with 40. The only way to get to the 40 with 8 teams really is to make it so every team only plays a total of 5 games. But again, that creates a problem since you still need to decide which two teams each team will not play against (each team needs to play 7 in order to play completely against each other).

as I said teams always play more then once, that's ok, this is not a round robbin or
something its just a basic 10 game (Sunday) schedule that's all, the ideal function would
know how to use byes to get as close as possible to perfect.

when I was coaching 4th and 5th graders we had a lot of teams like 20, now with the 8th
graders next spring, I think the max number of teams would be around 10 or 12. maybe I
will have to limit the amount of teams to work with the function or something, but I would
hate to do that if I don't have too.

I see scheduling like this being done all the time not only based on amount of teams and
weeks to play, but the start times as well, not to mention home and away, Boy when I
first started on this I had no idea how hard it would be.

Sonny