I got as far as you with 3D-Analyze -- the game doesn't crash, but all you can see is a rectangle bottom-right containing the eye.
But I found a new solution -- SwiftShader. Download the demo, pull out the d3d9.dll file and stick it in the Dreamfall folder. Unlike 3D-Analyze, which just says "Yes I have pixel-shaders" to the game, this DLL really does emulate pixel-shaders. Unfortunately the game gives an error pretty soon after starting.
The swiftshader demo is over a year old, but I found a later version inside a game called Galapago. Download the demo from Yahoo games, pull out the swiftshader.dll file and copy it to the dreamfall folder with the name d3d9.dll.
Dreamfall now works on my laptop (despite the useless intel graphics) !!!!!
It still gives an error at some point but the graphics really do work.
I wonder how we could get hold of a demo of the latest version of swiftshader in order to see how much it has improved.
It's possible that the latest version of swiftshader is actually inside cedega so it might be even better running in Linux than in Windows.
Last edited by Fou-Lu; 10-12-2012 at 09:49 PM..