So I am working on a game of breakout (you know, the game with the paddle where you have to break all of the bricks above with a ball that ends the game if it touches the bottom of the screen), just for fun. How do I make a menu? I have a vague idea that looks like this:

def playGame(wallOfBlocks, ball, paddle):

- def menu:
- start_game = False
- print('Press the spacebar to start')

- keystate = pygame.key.get_pressed()
- if pygame.key.get_pressed()[pygame.K_SPACE]:
- start_game = True


- gameOver = False
- while not gameOver:

- drawtotal_score()
- drawNUMBER_OF_LIVES()

- for block in wallOfBlocks:
- checkBallHitBlock(ball, block)

- if not block.isBusted:
- block.draw()

- for event in pygame.event.get():
- if event.type == pygame.QUIT:
- sys.exit()

- ball.erase()
- ball.move()
- ball.draw()

- keystate = pygame.key.get_pressed()

- if keystate[pygame.K_ESCAPE]:
- sys.exit()

- paddle.erase()

- if keystate[pygame.K_RIGHT]:
- paddle.moveRight()
- if keystate[pygame.K_LEFT]:
- paddle.moveLeft()

- paddle.draw()

- checkBallHitPaddle(ball, paddle)

- if (ball.y > WINDOW_SIZE_Y):
- drawGameOver()
- gameOver = True

- pygame.display.update()

- fpsClock.tick(FPS)

What I'm really looking at is the underlined part. I have a fully functioning version of breakout, but it starts up immediately after running. Which is a problem because the window is in all sorts of odd places. So I want to give users the time to adjust the window. Every other part works just fine, but when I try to run the game with the underlined section of code, I get the following error:

C:/Python26/pythonw.exe -u "J:/Folder/menu breakout.py"
File "J:/Folder/menu breakout.py", line 198
def menu:
^
SyntaxError: invalid syntax