For all intensive purposes, I will remain brief as to who I am as this project is still in the very early planning stages. For those interested, we can discuss details further on more private platforms of communication.
My business partner and I are planning on entering into the online gaming industry, more specifically into the area of competitive E-Sports. We have 100% intention of incorporating ourselves as a business (LLC) within the time frame of 6 months to 1 year from now and possibly sooner if all of the pieces fall into place correctly. This is by no means a poorly thought out project, but like many times before us, this kind of project doesn't yield instant returns. Without significant up-front funding, hiring mainstream programmers from reputable companies or by-the-hour programmers is quite difficult.
So what are we looking for? First and foremost, every competitive organization lives and breathes on a good anti-cheat. We are looking for a programmer or group of programmers that would we willing to work first-hand with us to help make our vision a reality. With very little up-front funding, as the future CEO, I am willing to negotiate a contract with said coder that will promise a % of our revenue/profit as soon as that starts happening. We will need programmer willing to not only create the software but also maintain it on a minimum weekly basis. The key to a good anti-cheat is consistent maintenance and updates in order to not only improve the program, but also keep the hackers off the trail.
This anti-cheat design is by no means simple. Not being a programmer myself, I only have a general knowledge and idea of what is needed and therefore seek out the help required. Expertise in C++, C, C#, etc. as well as the back-end development (I'm assuming HTML/PHP/Scripting & Databases). This anti-cheat would be primarily located on the client side, since most of our early supported games, we will only have access to the client side of the game as the companies host the servers. I'm aware that client-sided anti-cheats generally pose a problem because coders and hackers alike can access key functions of the program on their machine. I'm hoping that such dedicated programmers exist out there to at least slow that down.
I am more than willing to discuss more in-depth what we are looking for in terms of specific anti-cheat designs. Please feel free to message me anytime on here or simply reply to the thread. Again, this is a collaboration project with future potential for profit. Thank you for your time. Enjoy the rest of your day.