I have been working on this game for a while, a Flash version of Kuru Kuru Kururin, a puzzle game for Gameboy Advance.
I have essentially got the game to the point where I could get the game working, but if I continue to code as I am, my code will be ridiculously long.
Could anyone take a look at my project and offer any suggestions on how I can shorten my code? Would a container work? I don't understand them too well. Feel free to alter the files if you want.
Anyway, I have uploaded my project to mediafire so you can take a look. I have only added obstacles for collision detection on the first few walls of the maze, after that, I realised that I am going to have to take a different approach - but the game is close enough to completion for you to get an idea of what I want the game to involve.