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11-16-2004, 07:19 AM #1
- Join Date
- Nov 2004
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I’m interested in programming animation, more of a hobby then anything else. I’m using DEV C++ (which is great by the way) now can one use a 3d software like Maya or 3ds MAX to create an object/animation file and its physics like say a car, and imported into the program or do u have to always stick to libraries like opengl and fastgraph?
If u can divert me to a tutorial link will be a bonus.