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  1. #1
    Regular Coder bobleny's Avatar
    Join Date
    May 2007
    Thanked 11 Times in 11 Posts

    VB.NET: KeyPress event seems to temporally reset one of my variables.

    The problem is occurring in my Hangman project.

    The only thing that is called when the game loads is:
    Private CurrentPhraseIndex As Int32 = -1
    Private Sub NewPhrase()
    		CurrentPhraseIndex = GetRandomPhraseIndex()	' Get a random index
    		' If the number is within bounds
    		If CurrentPhraseIndex > -1 And CurrentPhraseIndex < Level.Phrases.Count Then
    			Label1.Text = Level.Phrases(CurrentPhraseIndex).Phrase
    		ElseIf CurrentPhraseIndex = -2 Then
    		End If
    	End Sub
    Now it waits. It will just sit there until the user either clicks a letter on the form of presses a key on the keyboard.

    If the user clicks a letter on the form, an event occurs:
    	Private Sub ABox_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles ABox.Click
    	End Sub
    If a user presses a button on the keyboard:
    Private Sub HangmanForm_KeyPress(ByVal sender As System.Object, ByVal e As KeyEventArgs) Handles MyBase.KeyDown
    		If GameFormOpen Then
    		End If
    	End Sub
    The above event is shown as KeyDown, but it was KeyPress, I just wanted to try a different event.
    In case relevant, GameForm is a child form within a container. I couldn't figure out how to add the event to the GameForm, so I put the event in the parent form and pass the key as a char to GameForm. I don't see how this would be the problem though.

    	Friend Sub GameForm_KeyPress(ByVal Key As Char)
    	End Sub
    	Private Sub Guess(ByVal Letter As Char)
    		' If the guess is a letter between a and z
    		If CheckString(Letter.ToString.ToLower, "\b[a-z]", 1, 1) = True Then
    			MsgBox(CurrentPhraseIndex) ' Display the value of the current phrase index
    			' If the index is within bounds
    			If CurrentPhraseIndex > -1 And CurrentPhraseIndex < Level.Phrases.Count Then
    				' Search the string for the guessed letter
    				For Each L In Level.Phrases(CurrentPhraseIndex).Phrase
    					' If the letter is found
    					If L.ToString.ToLower = Letter.ToString.ToLower Then
    					End If
    				MsgBox("Index out of bounds!")
    			End If
    		End If
    	End Sub
    I'll explain by example. Lets say the phrase is "Steak" and it's index is 3.

    If I click the letter 'U,' the message box shows the phrase index as "3."
    If I click the letter 'A,' the message box shows the phrase index as "3" and the letter as "A."

    However, If I press the letter 'U' on the keyboard the message box shows the phrase index as "-1" and then the "Index out of bounds!" message is displayed. The exact same thing occurs no matter which button is pressed (Provided it passes the RegEx).

    The part that really gets me is, after I press the letter 'U' and it shows me a "-1" as my index, if I then click the letter 'U,' it shows the correct Index as "3." What the monkey!?

    I don't get it. Is this how the KeyPress and KeyDown events are supposed to work?

    Last edited by bobleny; 03-09-2011 at 03:02 AM.
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