criminal
12-01-2005, 01:43 PM
Hey everyone,
I am new to the Perl programming language as I am planning to use it to create a MUD (Multi-User Dungeon, text based game). This will be mainly seen as a learning curve for me to learn Perl, especially the network side of it.
I have done some reading up on Perl, and recently found references to POE (Perl Object Environment), though not enough to satisfy my curiosity about it.
One thing that amazed me, but which I am still confused about (due to not finding good documentation and resources), is the ability to create modules (mudular engine??) which could be changed with another module to give different design to the program. Not sure if I understood the concept right.
So if anyone could give me some information about it, that would be so great.
Kind regards,
Anton Botha
But so far what I have read about it I have to say :thumbsup:
I am new to the Perl programming language as I am planning to use it to create a MUD (Multi-User Dungeon, text based game). This will be mainly seen as a learning curve for me to learn Perl, especially the network side of it.
I have done some reading up on Perl, and recently found references to POE (Perl Object Environment), though not enough to satisfy my curiosity about it.
One thing that amazed me, but which I am still confused about (due to not finding good documentation and resources), is the ability to create modules (mudular engine??) which could be changed with another module to give different design to the program. Not sure if I understood the concept right.
So if anyone could give me some information about it, that would be so great.
Kind regards,
Anton Botha
But so far what I have read about it I have to say :thumbsup: