Alturis
09-19-2002, 04:12 PM
We are using the following script to play sounds when the mouse moves over buttons....
<script LANGUAGE="JavaScript"><!--
// Preload and play audio files with event handler (MouseOver sound)
// designed by JavaScript Archive, (c)1999
// Get more free javascripts at http://jsarchive.8m.com
var aySound = new Array();
// Below: source for sound files to be preloaded
aySound[0] = "laser.wav";
// DO NOT edit below this line
document.write('<BGSOUND ID="auIEContainer">')
IE = (navigator.appVersion.indexOf("MSIE")!=-1 && document.all)? 1:0;
NS = (navigator.appName=="Netscape" && navigator.plugins["LiveAudio"])? 1:0;
ver4 = IE||NS? 1:0;
onload=auPreload;
function auPreload() {
if (!ver4) return;
if (NS) auEmb = new Layer(0,window);
else {
Str = "<DIV ID='auEmb' STYLE='position:absolute;'></DIV>";
document.body.insertAdjacentHTML("BeforeEnd",Str);
}
var Str = '';
for (i=0;i<aySound.length;i++)
Str += "<EMBED SRC='"+aySound[i]+"' AUTOSTART='FALSE' HIDDEN='TRUE'>"
if (IE) auEmb.innerHTML = Str;
else {
auEmb.document.open();
auEmb.document.write(Str);
auEmb.document.close();
}
auCon = IE? document.all.auIEContainer:auEmb;
auCon.control = auCtrl;
}
function auCtrl(whSound,play) {
if (IE) this.src = play? aySound[whSound]:'';
else eval("this.document.embeds[whSound]." + (play? "play()":"stop()"))
}
function playSound(whSound) { if (window.auCon) auCon.control(whSound,true); }
function stopSound(whSound) { if (window.auCon) auCon.control(whSound,false); }
//-->
</script>
The problem is that the auPreload() is never executing just plugging this in the header as the instructions from this site say. We have to manaully add a call to it for the OnLoad event of our body. Can anyone shed some light on why this is? We are getting errors that pop up and are concerned that they are caused by manually calling auPreload at the wrong time.
Thanks for any help!
<script LANGUAGE="JavaScript"><!--
// Preload and play audio files with event handler (MouseOver sound)
// designed by JavaScript Archive, (c)1999
// Get more free javascripts at http://jsarchive.8m.com
var aySound = new Array();
// Below: source for sound files to be preloaded
aySound[0] = "laser.wav";
// DO NOT edit below this line
document.write('<BGSOUND ID="auIEContainer">')
IE = (navigator.appVersion.indexOf("MSIE")!=-1 && document.all)? 1:0;
NS = (navigator.appName=="Netscape" && navigator.plugins["LiveAudio"])? 1:0;
ver4 = IE||NS? 1:0;
onload=auPreload;
function auPreload() {
if (!ver4) return;
if (NS) auEmb = new Layer(0,window);
else {
Str = "<DIV ID='auEmb' STYLE='position:absolute;'></DIV>";
document.body.insertAdjacentHTML("BeforeEnd",Str);
}
var Str = '';
for (i=0;i<aySound.length;i++)
Str += "<EMBED SRC='"+aySound[i]+"' AUTOSTART='FALSE' HIDDEN='TRUE'>"
if (IE) auEmb.innerHTML = Str;
else {
auEmb.document.open();
auEmb.document.write(Str);
auEmb.document.close();
}
auCon = IE? document.all.auIEContainer:auEmb;
auCon.control = auCtrl;
}
function auCtrl(whSound,play) {
if (IE) this.src = play? aySound[whSound]:'';
else eval("this.document.embeds[whSound]." + (play? "play()":"stop()"))
}
function playSound(whSound) { if (window.auCon) auCon.control(whSound,true); }
function stopSound(whSound) { if (window.auCon) auCon.control(whSound,false); }
//-->
</script>
The problem is that the auPreload() is never executing just plugging this in the header as the instructions from this site say. We have to manaully add a call to it for the OnLoad event of our body. Can anyone shed some light on why this is? We are getting errors that pop up and are concerned that they are caused by manually calling auPreload at the wrong time.
Thanks for any help!