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royall
03-23-2005, 12:43 AM
I just read this book called "Sams Teach yourself C++ in 24 hours". I know alittle C++, and I'm looking for a place where I can learn actual graphic programming. Where should I go next?

Unit
03-23-2005, 05:09 AM
24 hours?! (Sorry, just unimaginable for my little brain :D )

What kind of graphic programming are you talking about? Standard C++ does not have anything to do with graphics.

If you are talking about writing games and stuff, I suggest that you search for OpenGL and DirectX tutorials on google. Read both of them before discarding one of them. They are both seperate standards that have a similar number of pros and cons. Have fun learning, and dont forget to practice what you learn. Without practice, it is very hard to retain what you just learned.

abbeyroadd
03-23-2005, 05:30 AM
Do you have any other programming background? If not I would stick with C++ for a little while longer and get more comfortable with programming before moving on.