zecrose
03-07-2005, 01:43 AM
please remember that i am just a teenager in a high-school.
My friend and I are trying to make this text-based tactics game with java. Everything is going pretty smoothly, except one.
We are trying to make an user interface, via console, as interactive as possible. So, we need quiet of commands. How would you manage all these commands? I was thinking about shoving all the classes into Object[] and calling them as users need it, but we hit the wall when I figured out that it is not possible to instance them all automatically.
What is a good way to manage insane amount of class files and calling them as they fit? Or, should i just paste the whole program of 20000 if/else statements?
My friend and I are trying to make this text-based tactics game with java. Everything is going pretty smoothly, except one.
We are trying to make an user interface, via console, as interactive as possible. So, we need quiet of commands. How would you manage all these commands? I was thinking about shoving all the classes into Object[] and calling them as users need it, but we hit the wall when I figured out that it is not possible to instance them all automatically.
What is a good way to manage insane amount of class files and calling them as they fit? Or, should i just paste the whole program of 20000 if/else statements?