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Stowelly
05-31-2004, 03:31 AM
im only asking this question to give me a idea of what would be more beneficial to learn to begin with... and also any other tips would be apreciated.... thanks

shmoove
05-31-2004, 08:55 AM
OpenGL:
A little bit easier.
A little bit less powerful.
Doesn't get updated frequently.
Open standard supported on many platforms.

DirectX:
Slightly more powerful.
The code is a little more complicated.
Gets updated all the time (so it supports the newest features of graphics cards).
Only usable on Windows and X-Box.

But for a better idea you should do a search on this topic on the IGDA (http://www.igda.org/Forums/) or GameDev (http://www.gamedev.net/community/forums/) forums, because this question gets asked a lot there.

shmoove