Tempz1992
07-23-2012, 01:16 AM
Hello guys, first post here, My name is John and im 20 just to tell you a small bit about me, what im here for is a specific peace of help for a specific type of problem.
The problem is, i need a piece of code to detect when a String of a script is used on a server, and the server to auto kick them.
This is how you get the script to work.
Cheat engine > The Games exe > Scan this line private ["_dummy"]; _dummy = [_this,"onload"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf"; Then when the value is added, select the value and copy this piece of script onto it _abox = "AmmoBoxBig" createVehicle (position player); [_abox] execVM "\MyScripts\cargo.sqf";
After you have done that process, the final value in cheat engine will look like this
_abox = "AmmoBoxBig" createVehicle (position player); [_abox] execVM "\MyScripts\cargo.sqf";
Save the process and quit Cheat engine, then open the game ( Game has to be running while doing the process )
In the game, Right shift + P will enable this to work, im trying to find a way for it to be hard-wired into the system so when the string is recognised as incorrect the game will either A - Ban you or B Kick you.
The game's anti cheat will recognise Cheat engine running, but as you are not entering a server with cheat engine open, nothing will happen. As the string has already been attached while you was in the multilayer browser, thus not entering the server where the anti-cheat is activated
Is there a way for this to be fixed with a small piece of code, if so can anyone help as im fresh out of ideas. And i am not a very advanced coder and i thought posting on the forums and asking a wider audience was my best shot.
Thank you for reading my post, and i hope we can come up with some ideas.
John
Edit, For the /Myscripts/cargo.sqf part, that is the script with all the items this will spawn, and it will spawn 100 of each item in a crate, so it would be 100 of Gun A, Gun B, Gun C, 100 of each type of ammo, 100 of everything in a create in a general 5CM radius of the players current location. and im a bit hesitant to share that, but i can do if needed.
Edit 2, Another option could be having something detect that and having the box appear in an un-reachable location like in the sky for example.
The problem is, i need a piece of code to detect when a String of a script is used on a server, and the server to auto kick them.
This is how you get the script to work.
Cheat engine > The Games exe > Scan this line private ["_dummy"]; _dummy = [_this,"onload"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf"; Then when the value is added, select the value and copy this piece of script onto it _abox = "AmmoBoxBig" createVehicle (position player); [_abox] execVM "\MyScripts\cargo.sqf";
After you have done that process, the final value in cheat engine will look like this
_abox = "AmmoBoxBig" createVehicle (position player); [_abox] execVM "\MyScripts\cargo.sqf";
Save the process and quit Cheat engine, then open the game ( Game has to be running while doing the process )
In the game, Right shift + P will enable this to work, im trying to find a way for it to be hard-wired into the system so when the string is recognised as incorrect the game will either A - Ban you or B Kick you.
The game's anti cheat will recognise Cheat engine running, but as you are not entering a server with cheat engine open, nothing will happen. As the string has already been attached while you was in the multilayer browser, thus not entering the server where the anti-cheat is activated
Is there a way for this to be fixed with a small piece of code, if so can anyone help as im fresh out of ideas. And i am not a very advanced coder and i thought posting on the forums and asking a wider audience was my best shot.
Thank you for reading my post, and i hope we can come up with some ideas.
John
Edit, For the /Myscripts/cargo.sqf part, that is the script with all the items this will spawn, and it will spawn 100 of each item in a crate, so it would be 100 of Gun A, Gun B, Gun C, 100 of each type of ammo, 100 of everything in a create in a general 5CM radius of the players current location. and im a bit hesitant to share that, but i can do if needed.
Edit 2, Another option could be having something detect that and having the box appear in an un-reachable location like in the sky for example.