View Full Version : Open Gl problem

07-24-2009, 03:44 PM
i encountered a problem while programing with openGL using vc 2003
if i give
#include <GL/glut.h>
#include <iostream>
its giving compile time error
D:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include\stdlib.h(256) : error C2381: 'exit' : redefinition; __declspec(noreturn) differs
D:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\PlatformSDK\Include\gl\glut.h(146) : see declaration of 'exit'

Build log was saved at "file://d:\Documents and Settings\Adarsha\My Documents\Visual Studio Projects\line-y=mxplusc\line-y=mxplusc\Debug\BuildLog.htm"
line-y=mxplusc - 1 error(s), 0 warning(s)

if i interchange to
#include <iostream>
#include <GL/glut.h>
i can then compile it:confused:

i am relatively new to openGL so can anone help explain

07-26-2009, 02:38 PM
can no one answer this ... ???

any small idea wat the problem is about...?
i have downloaded the official glut.h file

07-26-2009, 05:16 PM
Sounds like the same thing is being included twice, but the include inside of glut.h probably uses #if and #else directives. For example:

#ifndef IOSTREAM_H
#include <iostream>

Of course, it sounds like something similar to that is being done for the function exit() inside of glut, but not in iostream.

EZ Archive Ads Plugin for vBulletin Copyright 2006 Computer Help Forum