...

View Full Version : Random object



nats
06-16-2009, 05:52 PM
Hi,

Producing a simple mouse controlled shooter game, trying to come up with code for the target object that is going to be shot.

Looking for it to appear/disappear randomly on the screen before it gets "hit" unloads and registers 1 point incrementals up to 10 under 30 secs, before next level is reached and the same thing happens but faster- total levels 7.

My question is how do I make the object appear/dissapear on the screen without it touching props on the stage, that are found at the top of the screen and rectangle shapes in the middle,

Thanks and Regards

gnomeontherun
06-17-2009, 10:15 AM
when you want to load the object, then use createEmptyMovieClip and attachMovie to load a new target. To dissapear, removeMovieClip will do the trick.

Its hard to provide any kind of support without an example or code though sorry.



EZ Archive Ads Plugin for vBulletin Copyright 2006 Computer Help Forum