nats
06-16-2009, 04:52 PM
Hi,
Producing a simple mouse controlled shooter game, trying to come up with code for the target object that is going to be shot.
Looking for it to appear/disappear randomly on the screen before it gets "hit" unloads and registers 1 point incrementals up to 10 under 30 secs, before next level is reached and the same thing happens but faster- total levels 7.
My question is how do I make the object appear/dissapear on the screen without it touching props on the stage, that are found at the top of the screen and rectangle shapes in the middle,
Thanks and Regards
Producing a simple mouse controlled shooter game, trying to come up with code for the target object that is going to be shot.
Looking for it to appear/disappear randomly on the screen before it gets "hit" unloads and registers 1 point incrementals up to 10 under 30 secs, before next level is reached and the same thing happens but faster- total levels 7.
My question is how do I make the object appear/dissapear on the screen without it touching props on the stage, that are found at the top of the screen and rectangle shapes in the middle,
Thanks and Regards