DELOCH
12-13-2008, 09:42 PM
I would like to ask some questions related to 3D game programming:
please answer in general form that explains the programming technique.
1. How to make models move properly-->
as in, is it possible to use the animation frames in the model as an animation resource?
2. How can models "wield" things: such as swords, guns, platemail, skirts, etc.
3. How do you add special effects: bright lights, red glow,animation glow(as model moves, red tracks remain for a second).
4. What is a method to move model that makes it look realistic(such as walking) yet not move exactly from tile to tile(which makes it look like it's teleporting from tile to tile)
5. what is the best method to add leveled terrain(mountains, uneven landscape) without ramming up a person's memory with unneeded information(such as off-view-objects).
6. What is a good method to represent a map? text file? bitmap? some-personal numerical format?
7. Is there a better method to loading and manipulating objects in Java other than a scene-graph?
note, I am hoping to use Java (yes, many argue it's not good, though i ignore those arguments since runescape is made in java and it works perfectly fine)
You don't have to answer all of the above, but if you can explain any, please do.
Thanks ahead of time.
please answer in general form that explains the programming technique.
1. How to make models move properly-->
as in, is it possible to use the animation frames in the model as an animation resource?
2. How can models "wield" things: such as swords, guns, platemail, skirts, etc.
3. How do you add special effects: bright lights, red glow,animation glow(as model moves, red tracks remain for a second).
4. What is a method to move model that makes it look realistic(such as walking) yet not move exactly from tile to tile(which makes it look like it's teleporting from tile to tile)
5. what is the best method to add leveled terrain(mountains, uneven landscape) without ramming up a person's memory with unneeded information(such as off-view-objects).
6. What is a good method to represent a map? text file? bitmap? some-personal numerical format?
7. Is there a better method to loading and manipulating objects in Java other than a scene-graph?
note, I am hoping to use Java (yes, many argue it's not good, though i ignore those arguments since runescape is made in java and it works perfectly fine)
You don't have to answer all of the above, but if you can explain any, please do.
Thanks ahead of time.