iceflyin
04-03-2008, 08:50 PM
I was thinking of different ways to scale and zoom in a game, and the best way i can think of is to encase all the game sprites/mcs inside a game MovieClip and scale and pan that underneath the interface.
It would be wasteful to try to scale and move every single element in the game I would think.
It would be wasteful to try to scale and move every single element in the game I would think.