View Full Version : Best 3D Graphics Program

02-24-2008, 11:33 PM
So...graphics has always been the spot where I've fallen short. I can do some adequate stuff as long as I stay in the realm of abstraction....because when I try to make something that actually looks real....well...it doesn't.

But that's when I found Terragen. It is an excellent free program for creating and rendering 3D terrains. But all it can do is terrains.

So, back to my question: What is the best 3D graphics program? I'd prefer it to be cheap, of course, but money really is no object. I've tried Daz3D, but wasn't impressed.

Any ideas?

Oh yah, forgot to mention, 3D animation would be a great bonus.

02-25-2008, 11:57 PM
Blender is free and I've seen some amazing stuff come from it. (http://www.blender.org/)

of course than you have Maya and 3d Studio Max but your gonna pay a good deal for either of those.

02-26-2008, 01:43 AM
Ah yes.... blender.
That will probably be what I would go with in the end, if I can't find any other good things. The "sheer cliff" learning curve on blender is the only thing that's deterring me right now.

02-26-2008, 05:55 AM
3d studio max. I had the opportunity to take a year long class on it and Maya (split between Maya the first half, 3d max the second), and I was surprised by how easy it was to learn the basics of 3d studio max. If I had the money and creativity it takes to do so, I would've pursued a career in it.

Or, if you are so inclined, PM me for details on Maya... I may have something for you. ;)

06-26-2011, 12:41 PM
I think that Blender is the best, in addition it is free and Open-Source.

06-26-2011, 07:16 PM
Autodesk 3ds max is the industry standard in video games, film effects and architectural renderings. Been a user for many years and the modeling and unwrapping ability of the program is unrivaled.
It's expensive with a single seat commercial license running around the 2-3 grand mark but if money is no object, it's the program with the most amount of accessible learning material and community support going.

07-18-2011, 08:01 PM
Blender is free and I've seen some amazing stuff come from it. (http://www.blender.org/)

of course than you have Maya and 3d Studio Max but your gonna pay a good deal for either of those.

I totally agree.. Maya is the best 3D graphics program for me.

07-18-2011, 08:11 PM
Bryce is free and perfect for creating highly realistic photographic 3D images.

Blender is amazing at modeling and animation, but can make amazing realistic images with some hard work.

07-23-2011, 10:35 AM
Even MAYA is most popular then 3D max and gradually the user of 3D max where start using MAYA because it have some advance and powerful features from which we can make high quality 3D models and animation.

07-27-2011, 02:20 PM
Autodesk 3ds Max - The most popular 3d software on Windows platform. Character Studio being a great character animation tool often used for animating computer games characters.
Autodesk Maya - The most used 3d software in Film industry.
Autodesk Softimage - By many users considered to have the best 3d animation tools. The latest version is famous for its ICE environment.
Autodesk Motion Builder - started as a motion capture data editor and now is an application dedicated to 3d character animation.
NewTek LightWave 3d - A mature and less expensive 3d animation software.
Cinema 4D - User friendly 3d animation software by Maxon.
SideFX Houdini - an advanced procedural 3d animation system renown for it's dynamics and particle effects.
Messiah Studio - or Project Messiah is a new 3d program with advanced animation tools used in Television, Feature Film and Game development.
Blender 3d - the most popular free and open source 3d animation software

07-27-2011, 02:38 PM
Adobe After Effects?

08-21-2011, 05:27 PM
Have you tried the 3ds Max Plugins while working 3ds Max. Cause that's the best part of 3ds Max. Making things look real.

I have been in Graphic industry for 16 years now.
I have not seen anything like 3ds Max do the best job that anyother software could do.
I know maya and max both work excellent. But if you are looking for 3ds MAX to be your professional working software, I would say go for it.
Even while using Maya that's a bit easier on creating characters / character modelling, to this very day most of my students working in the broadcast stations use 3ds Max to convert the Maya animation sequences for broadcast.
And why not, as Autodesk almost owns most of the major broadcast equipments in partnership with Discreet, like the products;
and a few more......

So the broadcast codecs and compatibility in 3ds Max comes in-built from the day of its inception.

To some strange reason its been more than few years since the takeover of Maya by Auto desk, the broad cast compatibility or lets say plugins are yet not in motion for Maya.

Maybe in other countries, but in India those plugins still need a push.

Do enlighten me if I am missing something here about your work environments and plugins you use.

08-23-2011, 06:27 PM
I like 3d max too ;)

09-04-2011, 01:45 PM
Would probably go with max, its a great all rounder programme.

09-17-2011, 02:21 PM
So, back to my question: What is the best 3D graphics program? I'd prefer it to be cheap, of course, but money really is no object. I've tried Daz3D, but wasn't impressed.

At university we learn: 3DSMax and Cinema 4D. I think these are the only programms who interesting to learn because they are industry standard. So if you wanna work with it at a design agency you'll need to learn those.

"Kind of" 3D programms are also: After Effects and AVID but more for making special effects in movies.

For free of course you won't get any serious stuff.

10-03-2011, 02:09 PM
There are a whole slew of 3d packages out there. Depending on what you want to do and how much you want to spend. A good free one is Blender...of the high end ones I prefer Lightwave. But 3ds max seems to be the beginners choice...then if you would rather sculpt in 3d...zbrush is a really powerful and fun app....below is a list of popular 3d packages...Look through them and decide what best suites your needs.


10-25-2011, 10:41 AM
Maya and 3Ds are my choice when it comes to 3D graphics software.

10-28-2011, 06:06 AM
Autodesk 3D Studios Max is a great program to use for 3D design

01-12-2012, 08:21 AM
Take a look at blender, its free and very powerful although a bit complex if you're new to 3d graphics, the best thing about it is all the people at blenderartists.org who are very willing to help people out starting out with blender.

Also google sketchup is great way to start in 3d, its very simple to use and i think you can export .obj's from the free version. these can be imported into jitter's

01-13-2012, 08:03 AM
as you've probably heard 50k times just learn the techniques cause the program doesn't technicaly matter!

with that being said, I love maya. Its got its bugs, but it comes with mental ray!!:) ad I am a render guy so that is important. O ya the animation is better in my opinion. Laying out UVS and such is better in Max. Try them all.

If you like ani or render maya will be easier to start with though cause of the free mental ray and better animation options.

01-19-2012, 05:22 AM
Maya and Blender (because it's free), awesome

02-15-2012, 02:55 PM
When I started, I used Maya, but found Blender has a plugin to basically conform to the way you would use Maya, so they're essentially almost the same.

03-04-2012, 06:57 PM
Maya along with 3D Studio Max is very helpful for this type of job. You can try any of these to perform your job.

03-12-2012, 11:29 AM
I also like 3D max too. It is very helpful and easy to use

03-26-2012, 02:24 PM
both 3D-max and maya are very good but as far may experiences is maya is much complicated and more complexed tool as compare to 3D-max so if you are a new user then i suggest you should start with 3D-max

04-20-2012, 09:12 AM
blender is the best and because it is free and easy to use..!